Johannes Cortez
Founder of Prom13us. Building games where AI is the player and the human becomes the coach. Daddy of Agentic Gaming, apparently.
Johannes Cortez is the founder of Prom13us, the studio behind Mochi and Sitrep. Sitrep is the studio’s first launch: a tactical FPS where one player commands five AI soldiers by talking.
Current work
Prom13us
An AI gaming studio focused on agent-native games that could not exist without AI agents.
Mochi
An open-source agent controller for games. Mochi plays while the human redirects, approves or vetoes decisions.
Sitrep
Prom13us’s first launch. A tactical FPS with no aiming or button-mashing: command a five-soldier squad by talking.
Proof of work
Johannes’s public GitHub contributions for calendar year 2026, from January 1 through today. Loading current total…
Writing
Agent mistakes should be part of the game
In Mochi, an agent's understandable mistakes turn coaching into stories.
Coaching can become a game mechanic
When an agent plays and the human coaches, communication becomes a game skill.
The retrofit trap
Adding a model to an old game may make a feature. It does not make a new game.
Agent-native games are missing a controller
Mochi gives game-playing agents slow strategy and fast response in one controller.
The game should disappear without the LLM
Remove the LLM from an AI-native game and the game itself disappears.
A shooter where aim is not the main skill
Sitrep asks how well you lead five AI agents, not how well you aim.
The next generation of games
Stop remaking the past with AI. Build new forms of play.
Press and public appearances
Rappler
PH startup Gamer Points proposes ad-based earning mechanism while playing video games
A 2023 profile of Gamer Points and co-founder Johannes Cortez.
Manila Bulletin
This Web3 company makes games play-to-earn
A 2022 report on Gamer Points and its founders, including Johannes Cortez.
Forward Thinking Founders
Johannes Cortez on making play-to-earn fun, free and enjoyable
About Johannes
- Name
- Johannes Cortez
- Focus
- Agent-native gaming, AI agents, game design
Links
X · LinkedIn · GitHub · Instagram
What does “Daddy of Agentic Gaming” mean?
It is Johannes’s tongue-in-cheek name for a serious thesis: AI should create new forms of play, not just add generated content to yesterday’s games. Agentic gaming is still an emerging field with no single established originator. Johannes is one of the founders advocating for it through Prom13us, Mochi and Sitrep.